Best games and roms for Anbernic RG35xx H: Which retro console is best for graphics?

Here’s a ranking of the listed graphic consoles and systems from best to worst based on their graphical capabilities for Anbernic RG35xx H:

1. PSP: PlayStation Portable
2. DREAMCAST: Sega Dreamcast
3. NAOMI: Sega’s NAOMI arcade system
4. ATOMISWAVE: Sega’s Atomiswave arcade system
5. PS: PlayStation
6. SATURN: Sega Saturn
7. N64: Nintendo 64
8. NEOGEO: Neo Geo (arcade and home console)
9. CPS3: Capcom Play System 3 arcade games
10. PGM2: PolyGame Master 2 arcade system
11. NEOCD: Neo Geo CD
12. CPS2: Capcom Play System 2 arcade games
13. GBA: Game Boy Advance
14. A5200: Atari 5200
15. FBNEO: FinalBurn Neo arcade emulator
16. MAME: Multiple Arcade Machine Emulator
17. CPS1: Capcom Play System 1 arcade games
18. SCUMMVM: SCUMM (Script Creation Utility for Maniac Mansion) virtual machine for running point-and-click adventure games
19. APPS: Applications for the device
20. ON: ONScripter visual novel games
21. OPENBOR: Open Beats of Rage (side-scrolling beat ’em up games)
22. EASYRPG: RPG Maker games
23. ATARIST: Atari ST
24. AMIGA: Commodore Amiga
25. DOS: DOS games
26. A7800: Atari 7800
27. MDCD: Sega Mega CD/Sega CD
28. MD: Sega Mega Drive/Genesis
29. SNES: Super Nintendo Entertainment System (SFC)
30. PCECD: PC Engine CD/TurboGrafx-CD
31. PCE: PC Engine/TurboGrafx-16
32. GG: Sega Game Gear
33. NDS: Nintendo DS
34. NEOPC: Neo Geo Pocket Color (NGP)
35. SMS: Sega Master System
36. GB: Game Boy
37. GBC: Game Boy Color
38. LYNX: Atari Lynx
39. VB: Virtual Boy
40. A800: Atari 800 (8-bit family)
41. C64: Commodore 64
42. FC: Famicom (Nintendo Entertainment System, NES)
43. FDS: Famicom Disk System
44. MSX: MSX home computer
45. A2600: Atari 2600
46. VIC20: Commodore VIC-20
47. POKE: Pokémon Mini
48. GW: Game & Watch
49. PICO: Sega Pico
50. WS: WonderSwan
51. PORTS: Homebrew and indie games
52. HBMAME: Homebrew MAME (arcade) games
53. VARCADE: Various arcade systems
54. ATARI: Generic Atari games

The ranking considers the overall graphical capabilities, taking into account the hardware and typical game graphics quality of each system.

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